Game Industry News - http://www.gameindustry.com/review/item.asp?id=584
Reviewed by Todd Hargosh, score: 3-1/2 out of 5. |
GameFAQs - http://www.gamefaqs.com/portable/psp/data/920834.html
Information and a message board. |
GameSpot - http://www.gamespot.com/psp/action/explorationbasedhorrorfps/preview_6117364.html
Preview, by Brad Shoemaker: "Konami just announced today that Coded Arms will ship with a random level generator, so people who really enjoy the game will be able to play it indefinitely and keep experiencing new maps to kill stuff on." |
GameSpy PSP - http://ps2.gamespy.com/playstation-portable/psp-fps-untitled/551437p1.html
Preview, by Ryan O'Donnell: "While there's been no confirmation about the inclusion of multiplayer in Coded Arms, it simply seems too important to exclude especially given the PSP's wireless capabilities." |
GameSpy PSP - http://ps2.gamespy.com/playstation-portable/psp-fps-untitled/583546p1.html
Preview, by Christian Nutt: "While the game looks great, it's too early to tell if it'll be fun to play." |
http://psp.ign.com/articles/583/583307p1.html - http://psp.ign.com/articles/583/583307p1.html
Preview, by Nix: "It's still all going to come down to how the control works out and how gamers take to the choices made by the design team, but there's a ton to get interested in about this PSP game." |
http://www.1up.com/do/previewPage?cId=3137960&did=1 - http://www.1up.com/do/previewPage?cId=3137960&did=1
Preview, by Che Chou: "Konami only had two units available for multiplayer, but initial impressions are positive, even while we found the maps way too large for one-on-one deathmatches." |