Boomtown - http://pc.boomtown.net/en_uk/articles/art.view.php?id=6219
Reviewed by Steinar Sigurdsson, [7/10]. "Beyond Divinity is like a rigged slot machine; you always win the same amount you put in, but the jackpot never comes. You’ll continue to play because you have nothing to lose, but it’s not as exciting." |
Game Over Online - http://www.game-over.net/reviews.php?id=935
Reviewed by Steven Carter, [65%]. "The problem with the story in Beyond Divinity -- advertised as “deep and detailed” on the game’s web site -- is that there isn’t really one." |
GameSpot - http://www.gamespot.com/pc/rpg/beyonddivinity/review.html
Reviewed by Greg Kasavin, [7.9/10]. "It promises many hours of addictive adventuring, all with a tone that succeeds at being self-consciously humorous in the face of some fairly conventional fantasy trappings." |
GameZone - http://pc.gamezone.com/gzreviews/r22678.htm
Reviewed by Michael Knutson, [8.0/10]. "The game has a very similar pace, but it does have a different flare to it by some of the gameplay additions such as solving puzzles and sneaking around." |
http://pc.gamespy.com/pc/beyond-divinity/511172p1.html - http://pc.gamespy.com/pc/beyond-divinity/511172p1.html
Reviewed by Matt Peckham, [4.5/5]. "If you're looking for a lengthy (as in 100+ hours) RPG that blends quick and dirty gameplay with heaping plates of detail and sophisticated character development, no one else comes close to this series." |
http://pc.ign.com/articles/512/512079p1.html - http://pc.ign.com/articles/512/512079p1.html
Reviewed by Barry Brenesal, [8.0/10]. "If the game balance had matched the creativity and attention to overall design put into this title, I would probably have given it a 90, because the detail of construction and depth of the environment are truly excellent." |
http://play.tm/story/4164 - http://play.tm/story/4164
Reviewed by Sam Gibson, [68%]. "I just plain old got bored with the game. The occasional clunkiness of both the presentation and the interface didn't bother me, but when the thrill of getting new items began to diminish under the realisation that the developers had little else up their sleeve other than to keep heaping monsters and loot onto me then I just gave up." |
Just RPG - http://www.just-rpg.com/default.asp?pid=956
Contains interview with project leader Swen Vincke, with screen shots. |
Larian Studios - http://www.larian.com/riftrunner/
Official site. Features forum and FAQs, screen shots and story background, downloads, and links. |
Wicked Toast - http://www.wickedtoast.com/article.php?id=144
Preview with screen shots by Chris O'Regan. "If they can sort out the issues detailed above Larian could have another winner on their hands." |