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"mac-opengl" Mailing List (Apple)
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http://lists.apple.com/mailman/listinfo/mac-opengl
This mailing list is to allow discussion on the use and programming of the OpenGL technologies on the MacOS.
Calum Robinson's OpenGL demo
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http://www.geocities.com/calum_robinson/
Macintosh OpenGL particle demo with source code.
Jack's Macintosh Software
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http://www.cwi.nl/~jack/macsoftware.html
Jack's Jansen's Mac software page, including zlib and libpng ports - just the thing for loading those OpenGL textures.
Must-See 3-D Engines - BYTE Magazine, June 1996
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http://www.byte.com/art/9606/sec11/art4.htm
The low-down on three competing 3D graphics libraries, including OpenGL and QD3D.
OpenGL on the Macintosh (Apple Developer)
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http://developer.apple.com/opengl/
OpenGL library for 3D graphics, with SDK available for download.
Quesa
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http://quesa.designcommunity.com/
High level 3D graphics library which offers binary and source level compatibility with Apple's QuickDraw 3D API. Quesa can sit on top other lower-level APIs such as OpenGL.
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