DirectX using C# and HLSL - http://www.riemers.net/eng/Tutorials/DirectX/Csharp/series3.php
Tutorial on using HLSL with C#. Includes an overview, code samples and screen shots. |
Facewound HLSL Pixel Shader tutorial - http://www.facewound.com/tutorials/shader1/
Overview, sample code and screen shots for post-processing views using HLSL pixel shaders. |
Generating Shaders From HLSL Fragments - http://www.talula.demon.co.uk/hlsl_fragments/hlsl_fragments.html
Demonstrates shader permutations based on fragments of shader code. Includes resulting assembler code. |
HLSL Introduction - http://www.neatware.com/lbstudio/web/hlsl.html
Chang Li's overview of HLSL. Includes code samples and screen shots of common shader operations. |
HLSL Workshop - http://msdn2.microsoft.com/en-us/library/bb173495.aspx
Microsoft's overview on using HLSL. Includes tutorials and examples for lighting, texture mapping, and animation. |
Introduction to the DirectX9 HLSL - http://ati.amd.com/developer/ShaderX2_IntroductionToHLSL.pdf
Diagrams, documentation, intrinsic functions, input/output semantics, and numerous code samples. |
Ohloh: Brahma Project - http://www.ohloh.net/projects/3876
Brahma's open source project for abstracting HLSL on .NET/C# - project history. Includes links to source code and examples. |
Programmable HLSL Shaders (DirectX 9.0 C++) - http://msdn.microsoft.com/archive/default.asp?url=/archive/en-us/directx9_c_Summer_04/directx/graphics/ProgrammingGuide/ProgrammablePipeline/HLSL/ProgrammableHLSLShaders.asp
Microsoft's documentation on using HLSL. Includes an overview, tutorials, sample code and debugging tips. |
Xbox 360 - HLSL Attributes - http://msdn2.microsoft.com/en-us/library/bb313969.aspx
Microsoft documentation on using HLSL with Xbox 360. Explains conditionals and flow control: branching, looping and optimization. |