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An Introduction to Garbage Collection, Part I
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http://icu.sourceforge.net/docs/papers/cpp_report/an_introduction_to_garbage_collection_part_i.html
Presents an introduction to garbage collection, presenting the subject in enough detail to show the various tradeoffs and advantages between various techniques and what goes on under the hood in a typical garbage collector.
An Introduction to XML Data Binding in C++
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http://www.artima.com/cppsource/xml_data_binding.html
This article looks at XML Data Binding at a new alternative to automate much of the task of processing XML data by presenting the information stored in XML as a statically-typed, vocabulary-specific object model. (Boris Kolpackov)
C++ in the Real World
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http://www.cantrip.org/realworld.html
This article explores the strengths of C++, and how to exploit them in projects.
C++ Optimizations
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http://www.custard.org/%7eandrew/optimize.php
List of C++ source code optimizations that can give big returns, especially when used in tight loops. By Andrew S. Winter.
C++: Beyond The Standard Library
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http://www.cprogrammingtrends.com/cprogrammingtrends-43-20030728CBeyondTheStandardLibrary.html
Takes a look at Blitz++, MTL (Matrix Template Library), ACE, Loki and Boost.
C++?? : A Critique of C++
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http://burks.brighton.ac.uk/burks/pcinfo/progdocs/cppcrit/
A Critique of C++ and Programming and Language Trends of the 1990s.
Constant Objects and Constant Expressions
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http://www.embedded.com/story/OEG20011220S0063
Explains why constant objects are not as useful as some people would like them to be.
Contracts: From Analysis to C++ Implementation
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http://fodok.uni-linz.ac.at/JKUFODOK/ENGLISH/RU_246000-9104/PUB_1999/PUB_32893.html
Describes a set of techniques and tools (an environment) facilitating prototyping of, providing general mechanisms for, object-oriented architectures based on the idea of assertion checking and Design by Contract (DbC) in C++.
Create Movie from HBitmap
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http://www.geocities.com/krishnapg/createmovie.html
Describes creating AVI/WMV/QuickTime movies from sequences of bitmaps with source code examples.
Creating Truly Maintainable Class Factories
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http://www.ddj.com/cpp/184401309
Presents a solution that is easily extensible and maintainable; what's more, it is particularly well suited to creating objects from XML data.
Dynamic C++ Classes
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http://www.usenix.org/publications/library/proceedings/usenix98/full_papers/hjalmtysson/hjalmtysson.pdf
Describes a lightweight mechanism to update code in a running program. (Gísli Hjálmtýsson, Robert Gray)
Enumeration Constants vs. Constant Objects
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http://www.embedded.com/story/OEG20011129S0065
Presents insights on choosing between symbolic constants as either enumeration constants or constant objects.
Functional Style in C++
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http://okmij.org/ftp/cpp-digest/Functional-Cpp.html
Discusses closures, late binding, and lambda abstractions.
Herb Sutter - Publications
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http://www.gotw.ca/publications/
Over 80 in-depth articles about object-oriented software development and C++ design and programming have been published in C/C++ Users Journal, C++ Report, Dr. Dobb's Journal, Java Report, Visual C++ Developer's Journal, and other magazines.
Introducing the Catenator
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http://www.artima.com/cppsource/catenator.html
This article introduces a very sophisticated and useful data structure for efficient string processing, while at the same time revealing some interesting features of C++. (Adam Sanitt)
Mixing C and C++ Code in the Same Program
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http://developers.sun.com/sunstudio/articles/mixing.html
How-to article by Stephen Clamage.
Optimizing Software in C++
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http://www.agner.org/optimize/optimizing_cpp.pdf
An optimization manual for advanced C++ programmers on Windows, Linux and Mac platforms. Topics include: the choice of platform and operating system, choice of compiler and framework, finding performance bottlenecks, the efficiency of different C++ constructs, multi-kernel systems, parallelization with vector operations, CPU dispatching and efficient container class templates.
Publications by Bjarne Stroustrup
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http://www.research.att.com/~bs/papers.html
Reasonably complete list of Bjarne's publications.
Symbolic Constants
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http://www.embedded.com/story/OEG20011016S0116
Shows all choices for defining symbolic constants.
The Anatomy of the Assignment Operator
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http://icu.sourceforge.net/docs/papers/cpp_report/the_anatomy_of_the_assignment_operator.html
In depth discussion of writing solid assignment operators. Explains exception safety and memory management issues.
The Assignment Operator Revisited
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http://icu.sourceforge.net/docs/papers/cpp_report/the_assignment_operator_revisited.html
Looks at how difficult it is to copy state from one object to another. (Richard Gillam)
The Design and Implementation of SPECS: An Alternative C++ Syntax
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http://www.csse.monash.edu.au/~damian/papers/PDF/SPECS.pdf
By B.M. Werther and D.M. Conway, Dept. Computer Science, Monash University, Melbourne.
The Design of C++0x
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http://www.ddj.com/cpp/184401958
Bjarne Stroustrup provides insights on what will likely be added or changed in the upcoming version of the C++ standard.
The Miseducation of C++
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http://www.two-sdg.demon.co.uk/curbralan/papers/TheMiseducationOfC++.pdf
Modern C++ is a more expressive, simpler language than C, and a language in its own right, so why do so many people insist on teaching it historically? Kevlin Henney appeals for a reform of the C++ education system.
What is Koenig Lookup?
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http://h21007.www2.hp.com/dspp/tech/tech_TechDocumentDetailPage_IDX/1,1701,990,00.html
A definition of argument-dependent name lookup with examples for application with HP aC++.
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