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  Games > Video Games > Roleplaying > E > Elder Scrolls Series, The > Elder Scrolls III, The - Morrowind > Interviews   Go to Directory Home  

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  Gaming Target http://www.gamingtarget.com/article.php?artid=2827
Adam Woolcott discusses with Todd Howard. "Part of me feels like making Pong next, but I'd probably get bored." Also features screenshots and concept art.
  GameBanshee http://www.gamebanshee.com/interviews/morrowind.php
Buck Satan discusses with Pete Hines. Also contains screenshots.
  http://pc.ign.com/articles/080/080618p1.html http://pc.ign.com/articles/080/080618p1.html
Chat with project leader Todd Howard and lead designer Ken Rolston. "Guilds became a big part of Daggerfall, and that's something we're looking to make even better." Also features early beta screenshots.
  GameSpy.com http://archive.gamespy.com/legacy/interviews/morrowind_a.shtm
Todd Howard interviewed by John Keefer. Also features concept art and beta screenshots.
  Morrowind Summit http://planetelderscrolls.gamespy.com/View.php?view=Articles.Detail&id=31
Todd Howard answers questions from fans. "[...] each NPC and creature performs based on its stats and takes on different strategies. Special things they may do include using certain spells to boost certain attributes if they feel they need to run away or something."
  GameSpy.com: Morrowind Developer Profiles http://archive.gamespy.com/interviews/october01/morrowprofiles/
John Keefer discusses with Todd Howard, Douglas Goodall, Noah Berry, and Mike Fridley. Also contains screenshots.
  GameSpy.com http://archive.gamespy.com/interviews/june02/howard/
Andrew S. Bub has a short discussion session with Todd Howard. Also features screenshots.
  GameSpy.com: Morrowind Developer Profiles http://archive.gamespy.com/interviews/december01/morrowprofiles2/
John Keefer speaks with level designer GT Noonan and artist Christiane Meister about their duties and passions. Also contains screenshots.
  GameSpy.com http://archive.gamespy.com/interviews/june01/howard/
Todd Howard interviewed by Tom Ham. "For the most part [Morrowind] plays like a shooter, like Deus Ex or something, but it's huge, nonlinear, and it never ends." Also contains screenshots.

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