  |
Victorian GURPS - http://codepoet.org/~markw/gurps
Numerous resources for playing GURPS in a Victorian-era setting. Includes gameworld description, adventure seeds, sample characters, and some house rules. |
  |
Eric's GURPS Resources - http://www.finestead.com/GURPS/index.html
Elfword, Supers and World of Darkness conversions for GURPS. |
 |
IMC - Interstellar Mercenary Corps - http://www.fortunecity.com/underworld/escape/48/index.html
A TL9 military/sci-fi campaign world for GURPS. |
 |
The Everdarke Saga - http://www.geocities.com/zattsplace/
A high-fantasy world with house rules, characters, and monsters. Both an online "worldbook" and a campaign site for the Everdarke group. |
 |
Narth 2000 - http://www.eclipse.net/~rms/narth2k.html
Bob Schroeck's long-running steam-age fantasy campaign, with everything from cosmology to monetary systems defined. |