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  Computers > Systems > Apple > Macintosh > Development > Libraries > OpenGL   Go to Directory Home  

Web Pages
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  Jack's Macintosh Software http://www.cwi.nl/~jack/macsoftware.html
Jack's Jansen's Mac software page, including zlib and libpng ports - just the thing for loading those OpenGL textures.
  "mac-opengl" Mailing List (Apple) http://lists.apple.com/mailman/listinfo/mac-opengl
This mailing list is to allow discussion on the use and programming of the OpenGL technologies on the MacOS.
  OpenGL on the Macintosh (Apple Developer) http://developer.apple.com/opengl/
OpenGL library for 3D graphics, with SDK available for download.
  Quesa http://quesa.designcommunity.com/
High level 3D graphics library which offers binary and source level compatibility with Apple's QuickDraw 3D API. Quesa can sit on top other lower-level APIs such as OpenGL.
  Calum Robinson's OpenGL demo http://www.geocities.com/calum_robinson/
Macintosh OpenGL particle demo with source code.
  Must-See 3-D Engines - BYTE Magazine, June 1996 http://www.byte.com/art/9606/sec11/art4.htm
The low-down on three competing 3D graphics libraries, including OpenGL and QD3D.

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