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Forbes, Kevin - http://thekrf.com
Research info, downloadable graphics/vision source code, and personal home page. |
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Elias, Hugo - http://freespace.virgin.net/hugo.elias/
In-depth computer graphics programming articles and examples. Reviews of graphics/programming and other books. Links. |
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James, Grant - Zeus CMD - http://www.zeuscmd.com/
Tutorials on C++, Java, Photoshop, 3DMax, Visual Basic.NET, HTML. |
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Harris, Kevin R. - CodeSampler - http://www.codesampler.com/
Several introductory OpenGL and Diretc3D samples, with many written in both for comparison. More advanced samples emphasis vertex and pixel shader development using nVIDIA's new Cg language. |
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Doucette, Jason - http://www.jasondoucette.com/
Resume. Game, Artificial Intelligence projects. Real time software rendered computer graphic and demo effects. Screen shots, free samples and downloads. |
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Spontz Scene Group - http://www.spontz.org/
A group of computer-enthusiasts oriented to audiovisual production using low level and realtime techniques such as OpenGL or 3dfx mainly with Macintosh, Windows, Linux and BeOS. |
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CG References and Tutorials by Malcolm Kesson - http://www.fundza.com/
A collection of reference and tutorial pages relating to RenderMan, Maya/mel, Pixar slim, Houdini, Tcl, Shake scripting and C. Also provides a free text editor for Linux, Win and OSX. |
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Codito, Ergo Sum - http://home10.inet.tele.dk/moelhave/
Graphics programming tutorials, source code and free downloads. |
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Gruaz, Raphael - http://www.gruaz.net/
Offers CV, projects (DirectX, Vertex Shader, Raytracing, C++, Java, Web), information on travels, and photos. |
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Pentayya, Krishna - K Zone - http://www.btinternet.com/~krys1/
Repository of 3D models. VRML tutorial. Algorithms, projects and papers. |
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Roel z'n Boel - http://www.xs4all.nl/~reije081/
Homepage, hosting personal projects related to programming in C++ and computer graphics (raytracing and real-time). |
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Strulovitz, Nir - http://www.geocities.com/doesitsnowinla/
Ports (="translations") of Denthor's classic graphics programming tutorial for 32-bit compilers: Free Pascal, Virtual Pascal, OpenWatcom C, Gnu Djgpp C. Snapshots taken from Windows and DOS animation graphics demos. |
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Boissard, Eric - Real-time ocean waves rendering - http://eric.boissard.free.fr/
Real-time deep-ocean waves simulation. Rendering using vertex and pixels shaders. Portfolio. |
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http://www.geocities.com/saeed_d2000/ - http://www.geocities.com/saeed_d2000/
About. Gallery custom programs and 3DS MAX generated 3D graphics. |
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Bujnak, Martin - http://www.2b3d.host.sk/
Computer graphics, realtime 3D engines with dynamic elements like lights and shadows. |