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GNU 3DKit - Free Software Foundation (FSF) - http://www.gnu.org/software/gnu3dkit/gnu3dkit.html
Provides several frameworks to render 3D graphics in a GNUstep environment. Its main purpose is to render any kind of 3D graphics in real-time on commodity hardware, using an optimised scene graph architecture. |
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http://www.ogre3d.org/ - http://www.ogre3d.org/
A 3D library for OpenGL and/or Direct3D. [Open source, LGPL] |
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Virtools - http://www.virtools.com/
Tools for the development of 3D graphics, primarily for use with development of online applications. |
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http://quesa.designcommunity.com/ - http://quesa.designcommunity.com/
A free (LGPL-ed) and open source, high level 3D graphics library which offers binary and source level compatibility with Apple's QuickDraw 3D API. |
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http://opensg.vrsource.org/trac - http://opensg.vrsource.org/trac
A portable C++ scene graph library for 3D graphics applications. Its main distinguishing features are support for multi-threading, reflectivity and good extensibility. [Open source, LGPL] |
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PLIB Home Page - http://plib.sourceforge.net/
A set of libraries that are designed to help developers of interactive 3D applications such as games. |
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http://www.gino-graphics.com/ - http://www.gino-graphics.com/
A suite of libraries for the development of 3D graphics applications. Available for Delphi, VB, Fortran, C++ and .NET. |
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VCG Library - http://vcg.sourceforge.net/
A portable C++ templated library for efficient manipulation, processing and displaying with OpenGL of triangle and tetrahedral meshes. |
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http://www.gamers.org/dEngine/rsc/ - http://www.gamers.org/dEngine/rsc/
A Portable Library which provides basic set of tools for writing 3D applications. |
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http://www.geocities.com/SiliconValley/Way/7233/ - http://www.geocities.com/SiliconValley/Way/7233/
A free real-time 3D graphics library for Windows with features such as gouraud shading, phong shading, texture mapping, and particle systems. |