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Simple DirectMedia Layer - http://www.libsdl.org/
A cross-platform multimedia library designed to provide fast access to the graphics framebuffer and audio device. |
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http://www.grinninglizard.com/kyra/ - http://www.grinninglizard.com/kyra/
A simple, fully featured, industrial strength sprite engine written in C++. (Open Source / LGPL) |
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http://adgali.apiou.org/ - http://adgali.apiou.org/
A game library useful for 2D games programmation. It uses the SDL library for the bitmap, sound and events which provides accelerated and portable interfaces for the video and sound hardware. This library tends to provide useful functions for bitmap and sprite display, game GUI, sound events and music, generic AI engine, network management and video streaming. |
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GFX with SDL - http://cone3d.gamedev.net/cgi-bin/index.pl?page=tutorials/gfxsdl/index
A SDL page for beginner's. Tutorials on how to: initialize SDL, load and display images, and how to load sprites. |
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Drac Card Game Library - http://drac-cardlib.sourceforge.net/
A portable C++ card game library that uses SDL. [Open source, LGPL] |
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Documentation Project - http://www.libsdl.org/cgi/docwiki.cgi/
Includes guide, tutorial, and reference with examples for the library as a whole and the individual methods. |
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Roger's SDL Tutorials - http://kekkai.org/roger/sdl/
Learn how to use SDL_Mixer, and SDL_RWops. |
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http://ez2d.sourceforge.net/ - http://ez2d.sourceforge.net/
A 2D game engine. It uses SDL as its main API (sorry DirectX users), but very little knowledge of SDL is actually required. |
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SDL Tutorial Wiki - http://gpwiki.org/index.php/C:SDL_tutorials
SDL game programming tutorials, source code and links. |
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SDLMappy - http://membres.lycos.fr/edorul/SDLMappye.htm
Library that uses 2D tiles based maps created by Mappy. It allows layer transparency, animations, and the creation of up to eight different layers. |