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The Yake Engine - http://www.yake.org/
A small, flexible, cross-platform game engine / application framework multi licensed under the LGPL and custom licenses. |
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GapiDraw - http://www.gapidraw.com/
A complete toolkit to create games for handheld devices. [Free for non-commercial use] |
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MIDAS Digital Audio System - http://www.s2.org/midas/
MIDAS is a multichannel digital sound system. It supports DOS, Win32, and Linux platforms and plays Protracker (.mod), Scream Tracker 3 (.s3m), FastTracker 2 (.xm) and Impulse Tracker (.it) modules, as well as samples and audio streams in raw or WAVE . MIDAS is free for non-commercial usage. |
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IsoEngine - http://soft.firstproductions.com/isoengine/
A Visual Basic/C++/.NET isometric/2d game engine. [Commercial] |
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http://www.3impact.com/ - http://www.3impact.com/
Impact, modelling and car library for games. Includes screenshots and downloads of demos. [Commercial] |
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Object oriented Simple Directmedia Layer - http://osdl.sourceforge.net
OSDL, a free portable high-level open-source library for multimedia and game programming. |
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The Grand Unified Toolkit (GUT) - http://gut.berlios.de/
A cross-platform C++ API for the development of games and other forms of interactive media. It is available for the BeOS, Linux/X, and Win32 platforms. |
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VgaGames - http://www.vgagames.de/index_en.html
A free library for programming vga games (320x200 pixels with 256 colors) for Linux and FreeBSD in C. [Open source, GPL] |
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http://titan.sourceforge.net/ - http://titan.sourceforge.net/
A C++ based library to load/save game-related file formats, such as graphics, sound and 3d meshes. |
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http://pathlib.hildebrand.cz/pathlib.html - http://pathlib.hildebrand.cz/pathlib.html
Pathfinding library for games, optimal paths through maps, timing objects and their movements through maps. Sample application available. |