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Havok - http://www.havok.com/
Software development kit for PC, PS2, and Mac. |
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QuakeForge - http://www.quakeforge.net/
A 3D graphics game engine based on id Software's legendary Quake and QuakeWorld game engine. |
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G3D - http://g3d-cpp.sourceforge.net/
A C++ 3D graphics library for game developers, researchers, and students. [Open source, BSD License] |
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Touchdown Entertainment - http://www.touchdownentertainment.com/
Tool set for developing 3D applications for the PC, Sony PlayStation 2 and Microsoft Xbox. |
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3D Engines Database - http://www.devmaster.net/engines/
Provides a list of 3D engines and their features, along with reviews, ratings, and screenshots of each engine. |
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Java Monkey Engine - http://www.jmonkeyengine.com
A 3D game engine written in and for Java. Many features including collisions, particle systems, shaders, terrain system, renderer abstraction. |
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Desgraff - http://www.desgraff.com/
Tutorials on OpenGL and 3D Studio Max, links to games programming resources, home site of the Decoy3d Engine. |
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3D Rad - http://www.3drad.com/
A programmable, user-friendly, 3D real-time engine which allows you to build interactive 3D worlds by simply placing animated and intelligent 3D objects into a virtual scenery. |
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Truevision3D - http://www.truevision3d.com/
A 3D Engine, Media Engine and Net Engine for 3D game and application development using any major programming language. |
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NeoEngine - http://www.neoengine.org/
A 3D game engine (C++). [Open source, MPL] |
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Chris Hecker/Texture Mapping - http://www.gamers.org/dEngine/quake/papers/checker_texmap.html
Perspective Texture Mapping by Chris Hecker |
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Revolution3D-Engine - http://www.revolution3d.net
3D game engine. It uses DX9, and has 3D, 2D, Mouse, Joystick, Keyboard support. |
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Antiryad Gx - http://www.arkham-development.com/
Cross platform 3d engine with embeded Basic language (Gel Basic) compiler. [Freeware] |
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Programming Multimedia and 3D in Realtime - http://www.softlab.ece.ntua.gr/~ttsiod/
SouthGreece - the OpenGL Trender implementation; Trender SDL - a software-only realtime renderer of 3D Studio files; Earth - a Linux renderer that uses Voodoo cards to show a simple model of the earth and the sun; 3DEnvMap - a Real-time 3D Renderer with Gouraud-Shaded Environment Mapping. |
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3d engines programming in Java and MS-DOS - http://www.geocities.com/siliconvalley/campus/5009/
Information on programming various types of 3D engines (raycasting, indoor, landscape) in Java and MS-DOS. Source code available. |
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3D Graphics Math - http://cs.fit.edu/~wds/classes/graphics/
A mathematical overview of computer graphics starting with model space and advancing down the graphics pipeline through world space, all the way to device space. |
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Amp II - http://www.4drulers.com/amp.html
A 3D Game Design System that provides fast scene rendering with per pixel lighting, bump mapping, specular highlighting and stencil shadowing used to create stunning real time graphics. |
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Diesel Engine - http://diesel.n5home.net/
An OpenGL Quake3 Arena Map Viewer, written in c++. It supports a variety of features including volumetric fog, portals/mirrors, items, basic entities, skyboxes/cloudlayers, videotextures and multitexturing for up to 6 texture units. [Open source, GPL] |
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3DzzD - http://dzzd.net/
A Web 3D engine using Java 1.1 technologie. |
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Subshock HQ - http://www.tekscode.com/
The headquarters of the Subshock 3D Games programming group. |
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Golgotha Forever - http://golgotha.sourceforge.net/
the game, and I4, the game SDK. |
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Superfluxus Media - http://www.superfluxus.de/
A 3D audio tool, used to arrange sound spatially allowing new ways of audio programming. It is mainly based on Direct3d Sound and the EAX technology of Creative. Extra feature: space morphing. |
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Sylphis 3D - http://devnet.sylphis3d.com
A 3d game engine, that supports per pixel lighting and shadows along with realistic physics. |
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Developing UTF & DGL Technology Presentation - http://drg.com.sapo.pt/dgraph/index.html
Project description and goals, the objective is to build a game engine, that makes easy to program any kind of 3D game, on Visual C++ and OpenGL. |
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3D GameStudio - http://www.conitec.net/english/gstudio/
Create 2D and 3D games using a visual interface and a JavaScript style programming language. Latest versions includes support for pixel and vertex shaders, physics and high-quality rendering. |