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Moshe Sipper's Home Page - http://www.moshesipper.com/
Fine theoretical and practical introduction to Cellular Automata, ALife, and Complex Adaptive Systems. |
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The Primordial Soup Kitchen - http://psoup.math.wisc.edu/kitchen.html
Colorful images and Java movies of Cellular Automata, with recipes to explain their genesis. Also some tasty Real Recipes. By David Griffeath. |
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Mirek's Cellebration - http://www.mirekw.com/
1D and 2D Cellular Automata viewer, explorer and editor by Mirek Wojtowicz. Huge libraries of CA rules and patterns, gallery of CA rules, news, links. Free 32-bit Windows MCell software. |
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Discrete Dynamics Lab - http://www.ddlab.com/
Tools for researching discrete dynamical networks - from cellular automata to random boolean networks; by Andrew Wuensche. |
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Stephen Wolfram's articles on Cellular Automata - http://www.stephenwolfram.com/publications/articles/ca/
Technical articles by one of the leading CA researchers, concerning both 1D and 2D Cellular Automata. |
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SDSR Loops - http://necsi.org/postdocs/sayama/sdsr/
Structurally Dissolvable Self-Reproducing Loop and Evoloop, by Hiroki Sayama. |
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Introduction to Cellular automata - http://www.rennard.org/alife/english/acgb.html
(game of life, brian's brain...) available in PDF, illustrated with a program (CAV) and an applet which show the capability of a conway CA to manage boolean functions as part of a Turing machine(LogiCell). |
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Java applets collection - http://www.cse.sc.edu/~bays/CAhomePage
Links to sites containing applets for various CA: Conway's game of life, Bays' 3-D life, triangular CA and life objects, and some new games of life that have been discovered in the hexagonal and pentagonal tessellations. |
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Cellular Automata Tutorial - http://www.schatten.info/info/ca/ca.html
A cellular automata tutorial that covers the structure, behaviour and some applications of CA and offers a philosophical background as well; by Alexander Schatten. |
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Cellular Automata Generator - http://kidojo.com/~yebb/cellauto/
An interactive cellular automata generator with C++ source code available for downloading; by Kevin McDermott. |
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Larger than Life - http://www.csun.edu/~kme52026/thesis.html
Kellie Michele Evans' PhD thesis. |
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Five Cellular Automata - http://www.hermetic.ch/pca/pca.htm
Windows software implementing five cellular automata: q-state Life, Belouzov-Zhabotinsky Reaction, Togetherness, Viral Replication and Diffusion-Limited Aggregation; by Hermetic Systems. |
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Groovy Lava by NetPlay Software - http://www.netplay.com.au/
Cellular Automata software that uses probability theory with Conway's game of life rules to produce new and beautiful animations using DirectX 8.0. |
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Hexagonal Life - http://members.optusnet.com.au/thekingdoms/download/index.html#HexCells
A hexagonal version of John Conway's game of life, for Windows and Macintosh. |
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ZenStrings - http://www.zenstrings.com/
An algorithmic music entity that creates evolving musical textures based upon initial parameters determined by its human composer; by Gary Bourgeois. |
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Algorithms based on CA Rule110 - Tiles. - http://computacion.cs.cinvestav.mx/~acaceres
Contains papers and other documents by Abdiel Caceres Gonzalez related with computability in normal evolutions of cellular automata, in particular with evolution rule 110, some studies about entropy and tiling with software for mac os X . |
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Universal Cellular Automaton - http://www.frank-buss.de/automaton/index.html
A Java Applet for simulating all kind of cellular automata, including Conway's Game Of Life or snowflake generation rules. By Frank Buß. |
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Hexatron - http://www.hexatron.com/hexca/index.html
A Java demonstration of cellular automata on a hexagonal grid. |
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CA-Browser - http://members.surfeu.at/tim2/cabrowser/cabrowser.html
Beta version of the Cellular Automata Browser, a combination of Java and Java-Script that allows to browse through a large number of one-dimensional CA-rules, by Martin Schaller. |
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Evolving Cellular Automata Group, Santa Fe Institut - http://www.santafe.edu/~evca/
Development and research of evolving cellular automata with genetic algorithms, computational mechanics, population dynamics and coevolution. |