Directory Help
Search only in Artificial WorldsSearch the Web  

Artificial Worlds
  Computers > Artificial Life > Artificial Worlds   Go to Directory Home  

Categories
Evolution Software (15)
Web Pages
Viewing in Google PageRank order               View in alphabetical order
  PolyWorld Information (author's site) http://www.beanblossom.in.us/larryy/PolyWorld.html
Source of information, technical report, and source code for the PolyWorld computational ecology, maintained by Larry Yaeger, PolyWorld's author. (This site contains more up to date links and information than the PolyWorld page at the Santa Fe Institute site.)
  Darwin Pond http://www.ventrella.com/Darwin/darwin.html
An imaginary gene pool, a primordial puddle of genetic surprises. Free download; Windows.
  The Virtual FishTank http://www.virtualfishtank.com/
Designed for people of all ages, the FishTank offers firsthand experiences in creating artificial life forms and reveals how simple behavioral rules can produce complex and surprising results.
  NecroBones Artificial Life Experiments http://www.necrobones.com/alife/
Features three Java artificial life experiments.
  Java, Artificial Life, and creature behaviour http://skyscraper.fortunecity.com/altavista/819/
Java application simulates creature behaviours and movement. Available for free download, including source code, and a paper on Artificial Life.
  Hardware Artificial Life (HAL) http://www.alife.co.uk/hal/index.html
Lotus Artificial Life's Java cellular automata substrate capable of supporting evolving, self-reproducing organisms which are capable of universal computation.
  Pandamat http://www.cswnet.com/~jwhitled/thesis.htm
Highlights the Pandamat artificial intelligence system.
  Individual-Based Fish Modeling At Humboldt State University http://www.humboldt.edu/~ecomodel/
Modeling software, theory, and applications. Instream flow model for trout. Salmon out-migration survival simulator.
  Quantum Flux: The Virtual Intelligence Matrix http://www.qflux.org/
A model of human brain function designed by a neuroscientist at UCSD. The VIM is used to drive 3D characters who live in virtual worlds and can express emotion and creativity.
  Critters http://www.oursland.net/projects/critters/
Agents evolve to stay on the screen.
  http://www.csse.monash.edu.au/~jonmc/projects/eden/eden.html http://www.csse.monash.edu.au/~jonmc/projects/eden/eden.html
A networked, self-generating artificial ecosystem by John McCormack. A CD-ROM version for Macintosh and Windows is available for on-line purchase.
  The MatremPage http://www.phys.uu.nl/~romans
An experiment in artificial life, and a game as well, where players create new animals to struggle and survive.

Help build the largest human-edited directory on the web.
Submit a Site - Open Directory Project - Become an Editor

Modified by Google - ©2009 Google
Advertise with Us - Jobs, Press, Cool Stuff...